100% OFF- Unity | Editor Window | Create Your Own Custom Windows

Unity | Editor Window | Create Your Own Custom Windows, You will learn how to create custom windows in Unity. | You can build level editors and custom windows.
Course Description
“This course involves the use of artificial intelligence.”
Hello,
Using Unity’s EditorWindow class, you will learn how to create custom editor windows. Creating custom windows is a mid-to-advanced level topic. Unity provides many capabilities, one of which is the ability to create fully customized windows. By creating custom windows tailored to your needs, you can significantly streamline your workflow.
So, what are the advantages and use cases?
You can create your own custom level editor tool.
You can automate repetitive tasks that you perform frequently.
You can move object management operations into custom windows and manage them centrally.
By linking scripts to windows, you can visualize and control your scripts more effectively.
You can perform desired operations without running the game (without pressing Play).
And much more limited only by your needs and imagination.
One of the most commonly required tools is a level editor, and I would like to explain its importance.
For example, when creating a new level:
You duplicate an existing scene.
Assume you configure 5 settings in the GameManager.
Then assume you configure 4 settings in the level script.
Assume you configure 6 settings in the object management script.
This workflow represents the simplest case. For each level, you perform at least this many operations. After completing all of them, you save the scene and the level is created. Repeating this process hundreds of times can be very difficult. To handle these sequential operations within a single interface, you can create custom editor windows. By simply selecting options in the window, you can define all required settings and create your scene with a single click. This is extremely important for time efficiency and project management.
Once you watch the videos and understand the concepts, you will clearly see how essential and valuable this approach is.
Best regards.
The original video narration and explanation language of this course is Turkish. All videos are narrated using artificial intelligence. There may be errors or misunderstandings in translation. Please consider this before making a purchase decision.
Some topics covered in the videos may have evolved or changed since then. Updates may also exist in integrated systems. Since the minimum required knowledge for this course is intermediate, participants are expected to adapt to these changes within a short time.
Who this course is for:
- For those curious about Unity Editor operations
